Thursday, 29 November 2012
Wednesday, 28 November 2012
Monday, 26 November 2012
Sunday, 25 November 2012
Narrative : Old 8mm + Narration Visual Test
Here's a sample of;
In Adobe Premier Pro, I selected the voice clips and added High-pass: 287.74, and Lowpass: 3154.56 - This gives the aged technology sound
The Vinyl Crackles and Scratches I put on loop and reduced the volume to -16
The background image is a normal pass + Ambient Occlusion pass with Max Distance of 200
The 8mm film layer was added in Adobe After Effects as a multiply layer above the rendered image, I applied Time-Reverse to the layer, expanded it so the black frame was less prominent and dropped the opacity to 50%
Narrative : Ambient Occlusion Passes
I tried out some more AO Passes as the first attempt had no Max Distance, thats why it was so dark
Figure 01. AO Pass : Max Distance 10
Figure 02. AO Pass + Normal : Max Distance 10
Figure 03. AO Pass : Max Distance 25
Figure 04. AO Pass + Normal : Max Distance 25
Figure 05. AO Pass : Max Distance 50
Figure 06. AO Pass + Normal : Max Distance 50
Figure 07. AO Pass : Max Distance 75
Figure 08. AO Pass + Normal : Max Distance 75
Figure 09. AO Pass : Max Distance 100
Figure 10. AO Pass + Normal : Max Distance 100
Figure 11. AO Pass : Max Distance 200
Figure 12. AO Pass + Normal : Max Distance 200
I think 200 is the best
Narrative : Old 8mm Film Effect
I had a discussion with Tom Beg a while ago about the old film look he gave his Life Cycle of a Mushroom
we also discussed how to alter the clip to make it less generic as its often used.
Here's the clip
And a link to applying it to our animation thanks to Video CoPilot
I think the footage as it is is far too strong for our animation, perhaps testing a reduction in opacity and flipping the footage to reverse plus expanding it to remove most of the thick black border
Narrative : Early Render Testing
I've been looking at how our character fits into his world, and I wanted to do a couple of render tests to add to this
Figure 01. Normal Render Pass
Figure 02. Ambient Occlusion Render Pass
Figure 03. Normal + A.O. Passes
None of the lighting has been done yet as that is further in the process, I'm just testing how to place him into existence.
This is so exciting, I can't wait to see him move.
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