Showing posts with label Gub. Show all posts
Showing posts with label Gub. Show all posts
Saturday, 7 July 2012
Friday, 6 July 2012
Gub : Maya Modelling Progress 01
After my shortage of knowledge with ZBrush at the moment I decided to try modelling Gub in Maya, this is how my afternoon and evening turned out :)
Figure 01.
Figure 02.
Figure 03.
Figure 04.
Figure 05.
Figure 06.
Very happy, this is only using knowledge of the software I already have. I will use tutorials when I get to the stages I'm quite rusty with.
Labels:
Gub
Location:
Rochester, Medway, UK
Thursday, 5 July 2012
Gub : ZBrush Modelling Stage 01
This is the beginning of 3D Gub :)
Looks like a weird chicken
Figure 01. ZSpheres Turnaround
Figure 02. ZSpheres Turnaround
Figure 03. ZSpheres Turnaround
Figure 04. ZSpheres Turnaround
Figure 05. Adaptive Skin Turnaround
Figure 06. Adaptive Skin Turnaround
Figure 07. Adaptive Skin Turnaround
Figure 08. Adaptive Skin Turnaround
Figure 09. Make Polymesh 3D
Figure 10. Transpose to Modify Geometry
Labels:
Gub
Location:
Rochester, Medway, UK
Gub : Revisiting Project 101
For some time I've really wanted to revisit my character creation from Project 101, the summer project before the start of this course.
Today I made time to start reviving 'Gub' :)
Figure 01.
Figure 02.
Figure 03.
Figure 04.
Labels:
Gub
Location:
Rochester, Medway, UK
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