Showing posts with label Gub. Show all posts
Showing posts with label Gub. Show all posts

Saturday, 7 July 2012

Gub : Maya Modelling

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Friday, 6 July 2012

Gub : Maya Modelling Progress 01

After my shortage of knowledge with ZBrush at the moment I decided to try modelling Gub in Maya, this is how my afternoon and evening turned out :)

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Very happy, this is only using knowledge of the software I already have. I will use tutorials when I get to the stages I'm quite rusty with. 

Gub : ZBrush Modelling Problems

I've come across some problems with the mesh of Gub, and I don't know enough about ZBrush to fix these yet, so this is where she will stay while I do some more tutorials and hopefully I'll then know how to proceed :)

Figure 01. Large gaps in the mesh

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Thursday, 5 July 2012

Gub : ZBrush Modelling Stage 01

This is the beginning of 3D Gub :)
Looks like a weird chicken

Figure 01. ZSpheres Turnaround

Figure 02. ZSpheres Turnaround

Figure 03. ZSpheres Turnaround

Figure 04. ZSpheres Turnaround

Figure 05. Adaptive Skin Turnaround

Figure 06. Adaptive Skin Turnaround

Figure 07. Adaptive Skin Turnaround

Figure 08. Adaptive Skin Turnaround

Figure 09. Make Polymesh 3D

Figure 10. Transpose to Modify Geometry

Gub : Revisiting Project 101

For some time I've really wanted to revisit my character creation from Project 101, the summer project before the start of this course. 
Today I made time to start reviving 'Gub' :)

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