Day 4 was interesting. After a day and a half of working on bouncing balls they were finished! Then I got to move onto practicing my animation on a character. A character chosen at random from one of the current projects which is fun. And on a geek note..... The rig is delicious! Sooo many options in there.
Anyway... Here are some play blasts of the bouncing balls, one with the trajectory and one without. The graph work on them is very clean.
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