tag:blogger.com,1999:blog-8271724328755672813.post5085804196633340480..comments2023-06-23T12:08:43.404+01:00Comments on SkyGecko: Animation: Character Progression @PhilNat Urwinhttp://www.blogger.com/profile/04729649330359606392noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8271724328755672813.post-60378891374029347912011-03-10T22:41:48.113+00:002011-03-10T22:41:48.113+00:00Ok :) the facial featured ones were drawn yesterda...Ok :) the facial featured ones were drawn yesterday before the idea had been selected from the 3, Chris also suggested no features too :) so do I get the green light go ahead with these ideas now?Nat Urwinhttps://www.blogger.com/profile/04729649330359606392noreply@blogger.comtag:blogger.com,1999:blog-8271724328755672813.post-5963032061684745192011-03-10T17:37:12.427+00:002011-03-10T17:37:12.427+00:00Hey Nat - yes, the idea of making the kite dog-lik...Hey Nat - yes, the idea of making the kite dog-like - impatient to go out for its 'walk' - is a very nice addition - and instantly opens up its behaviour to a more 'animated' and proactive approach. Just avoid giving it eyes and convey its character instead through performance and body-language.tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.com