tag:blogger.com,1999:blog-8271724328755672813.post2556817578170087910..comments2023-06-23T12:08:43.404+01:00Comments on SkyGecko: Commission : Test Render 02Nat Urwinhttp://www.blogger.com/profile/04729649330359606392noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8271724328755672813.post-92206993270954173112012-05-19T12:39:32.299+01:002012-05-19T12:39:32.299+01:00:) Thanks Alan:) Thanks AlanNat Urwinhttps://www.blogger.com/profile/04729649330359606392noreply@blogger.comtag:blogger.com,1999:blog-8271724328755672813.post-91250949987148022762012-05-19T12:06:39.618+01:002012-05-19T12:06:39.618+01:00Hi Nat
You need to set the 'Max Distance'...Hi Nat<br /><br />You need to set the 'Max Distance' lower on your ambient occlusion node. Ambient Occlusion should only happen when an object is close to another object not all over. An 'ambient occulsion pass' should therefore be mainly white, your's is grey throughout.Alan Postingshttps://www.blogger.com/profile/09282179748734196674noreply@blogger.com